Tuesday, 28 August 2018

Talomir Tales - The City Below Bat Rep - Part Two

Part One
#1 Carousing

Something about the bodyguards having their throats slashed without drawing their weapons just didn’t sit right with Pink. Victaii was a sell-sword and he knew of the bodyguards. They had a good reputation and weren’t easily surprised. Maybe Magic or someone had slipped something into their drinks? Pink thought it best to start at the Velvet Slipper Tavern where the trio had been last seen.

***************************
There will be 5 PEFs (Possible Enemy Forces) that can be resolved. Pink only knows that he could run into local Civilians, Altengard Soldiers or Thieve while in the Velvet Slipper Tavern. That is all Pink (and I) know about the Adventure.



1st PEF

I roll for the 1st PEF and score 3 Altengard Soldiers. Looking on the Altengard List they are
##
Type
Class
Rep
AC
Align
1
Leader
Knight *
5
6
RS
2
Grunt
Soldier
4
4
RS
3
Grunt
Shooter
4
2
RS

I roll for the Leader’s Random Attribute in case it can influence the Interaction between Pink and the Soldiers. Slippery – it’s a melee based Attribute so no effect.
Rolling 2d6 on the Interaction Table versus Rep:
·        The Altengard Knight passes 2d6.
·        Pink passes 1d – less.
The Knight makes snarky comments about Pink and nothing else. Pink gains 1 Decreasing Rep d6.

2nd PEF


I roll for the 2nd PEF and score Altengard Soldiers, again. This time Pink only meets 1.
Interaction takes place as outlined above and …
The Shooter makes snarky comments about Pink and nothing else. Pink gains 1 Decreasing Rep d6 – that’s 2. I can imagine Victaii smirking the whole time this is going on.

3rd PEF

I roll for the 3rd PEF and score Altengard Soldiers, again. I figure I’m cursed. Pink only meets 1 Soldier.
The Soldier is friendly and says he is looking for a side job if Pink is hiring. I figure recruiting a Soldier would be bad news as he has to report to duty most of the time and would have limited availability. Pink gains 1 Increasing Rep d6 – that’s 1 Decreasing Rep d6 total as they cancel each other out.



4th PEF


I roll for the 4th PEF and score Thieves. Pink and Victaii meet two Thieves.
#
Type
Class
Rep
AC
Align
1
Leader
Thief
4
2
N
2
Grunt
Thief
4
2
N


I roll for the Thief Leader’s Random Attribute in case it can influence the Interaction between Pink and the Thief.  Casting Spells – Interesting, but no effect.
Rolling 2d6 on the Interaction Table versus Rep:
·        The Thief passes 1d6.
·        Pink passes 2d6 - more.
The Thief is friendly and says he is wondering if Pink is hiring. This sounds good.  Pink gains 1 Increasing Rep d6 – so he’s flush right now.

The 2nd Thief is a female. Pink decides to question her as well. Since he got a positive result when interacting with the Leader he can interact with her directly. Pink passes 1d6 more and she gives him 1 Increasing Rep d6 (that's 1 Increasing Rep d6 total) and agrees to be recruited as well.

In addition, she says the Duke’s daughter was talking to those “creepy Companions” before she left. Two of them left with her and her bodyguards. The two Companions haven’t been seen since.
************
I decide I’ve done enough and end the Encounter. I roll the 1 increasing Rep d6 and score a 2 – nothing. 

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