Wednesday 9 May 2018

Explore! A Swordplay 2018 AAR

 Swordplay 2018 is about the Story; your Story. Instead of playing one game that takes the evening to play, Swordplay 2018 is about paying a series of games that link together where the result of one influences the next. This is an example of play - the Explore Encounter. I chose to use a Battle Boards and the counters included in the rules. FYI - There is a Woods Battle Board included with the color counters.

Sir Billy Pink is a Rep 5 AC 6 Star Knight. He has four Grunts (all controlled by the game mechanics) in his band. The Explore Encounter will require him to resolve 3 PEFs - Possible Enemy Forces. What they are, who they are and how many of them there are...I don't know ahead of time. Three die rolls later Billy has run into.   Ogres, 4 of them! I roll 1d6 to see who has the advantage and score a 2. Billy's side has the advantage. Each side rolls 2d6 versus the Rep of the Leader, pass 1d6, but as Billy has the advantage, they act first.

Billy's side can now act, in order. I roll on the NP Caster Table to see what the Rep 4 Caster will cast- Dazzle Spell. I roll 2d6, he passes 1d6, and the Dazzle Spell only affects 1 Ogre.

Next the Shooter fires and scores a hit on one Ogre - forcing him to Duck Back out of sight.
Billy and the to other melee types charge into melee. Billy attacks the Dazzled guy and kills him. The two Ogres win their melees, killing  both of Billy's Grunts!

Both sides take the Will to Fight Test. The Ogres pass 1d6 so one of them leaves the fight. The Ogre Leader remains and attacks Billy. The two melee and it's back and forth. Having the Swordsman Attribute gives Billy a bit of an edge and the Ogre, eventually, goes Out of the Fight.

Fight over, two PEFs left to resolve, but Billy has lost two of his Grunts.