Thursday, 1 October 2020
This month only you can get the Origins Award Winning All Things Zombie and the Post Apocalypse After the Horsemen for one low price. Between these two books we have the Apocalypse covered!
Saturday, 26 September 2020
Friday, 18 September 2020
Saturday, 12 September 2020
Tuesday, 8 September 2020
After winning the last mission the next one is attack once again. The newly researched and produced Battle Tactical Armors (BTA) have arrived to the base but only enough to equip one squad. As 1st squad was below numbers I chose 3rd squad with Sgt. Gorman Rep 6 (section 7) leading them as my Star wasn't going to be present (he's attached to 1st squad). All BTA are equipped with Grath Assault Rifle (GAR) and the specialist in the section leaded by the corporal (section 8) carries a Plasma Gun.
usual I divided the table into nine sections and then rolled for
generating terrain and deploying the three starting PEFs (Possible Enemy
Forces). And finally started the game rolling for activation.
moved both sections forward. Then the Hishen activated. One PEF didn't
move, another was a false alarm, and the third one turned into a
spaceship crew armed with Parak Pistols. Hishen won the Reaction Test
and shot first, killing the specialist and forcing the corporal to take
cover (Duck Back).
Turn 2. GP 2 - Hishen 2.
scored doubles and then checked for Third Parties. A Kabasu appeared!
No one was in sight so there weren't any reactions or shooting.
Turn 3. GP 2 - Hishen 6 - Kabasu 4.
The Hishen spaceship crew shot at the Kabasu and he first returned fire and killed one...
and then, after receiving more firing from the building, the Kabasu blinked and warped to a different place.
Star Army activated and the section leaded by Gorman advanced through
the woods and opened fire on the Hishen in the building. The Hishen
panicked and all Hunkered Down except one who left the battlefield.
One grunt from the sergeant section shot down the Kabasu!
On the hill on section 5 Corporal rallied a suppressed grunt from his section.
Turn 4. GP 3 - Hishen 6.
Gorman's section stormed the building thinking there would be some Hishen hiding there but it was just a case of nerves.
And the corporal and the rallied grunt assaulted the other building and captured the surviving Hishen.
After the mission.
Well, the Hishen with their Morale Campaign 1 didn't have many opportunities to bring squads to the fight and only could have a puny spaceship crew. Besides, they scored high on activation and couldn't activate much. So it was a walk in park for the the Star Army in their new BTA.
As usual, I rolled for replacements and 1st squad was again up to paper strength. 3rd squad also received a replacement for the KIA. I forgot to roll for Rep advancements but I'll do it before the next mission.
Bringing a new alien specie to ASI (the Kabasu) granted me an extra die roll in the R&R table so I easily researched the field "Hishen Command Ship" that would allow me to board the Hishen command ship in space and thus successfully end the campaign!See you soon.
Thursday, 3 September 2020
FYI - Both are stand alone games - one Pulp Adventures and one Quarter Horse Racing.
Wednesday, 2 September 2020
Sunday, 30 August 2020
Having the Hishen Morale Campaign dropped in the last mission I had the opportunity to locate and strike a hidden base on Gaea Prime. This is one of the Special Missions in Gaea Prime - First Defense, Enemy Within.
time I deployed 1st and 3rd squads on both flanks as sector 7 in the
middle did not have direct access to the Hishen Command Center. As the
fight was going to be in closed spaces I chose not to equip the
specialists with Inferno Grenade Launchers but with SAWs.
Turn 1. Gaea Prime 4 - Hishen 6.
Hishen didn't activate. I fast moved forward my squads on both flanks.
3rd squad on the left resolved first PEF which turned into nothing.
1st squad took positions on both doors. The left one leading to the Command Center and the top right one to a PEF.
Turn 2. GP 5 - Hishen 3.
opened both doors from the Command Center. First the 3rd squad on the
left flank. 3rd squad engaged half of the Hishen squad and in the
firefight they killed one Grath and a couple of Hishen. The Razor Psy
blasted one section and made it to duck back.
the right flank the 1st squad had bad luck with Hishen scoring many
sixes and later one PEF showing up. They exterminated the PEF who turned
to be a crew, but the other half of the Hishen reinforced squad in the
Command Center decimated them, only surviving Sgt. Blacksmith and one
grunt who ducked back and after that left the battlefield. 1st squad
disappeared and now 3rd squad was on its own.
Turn 3. GP 2 - Hishen 3.
moved first. The last PEF entered the room and turned into a full
squad. Half of it fell down but only Sgt. Gorman and one grunt survived
in the end. The corporal crouching behind the boxes stood heroically
against a crossfire from the Command Center and the last PEF and he even
killed the charging Razor, but he didn't make it.
Hishen survivors from the Command Center surrendered to the StarArmy trooper in the base.
Sgt. Gorman broke into the room and put down two Hishen. The last one fled the battlefield. Mission over.
After the mission.
Well, it was a bloody assault and I almost failed it. One wounded soldier from 1st squad didn't recover but the squad received two new grunts as replacements, one Rep 4 and one Rep 3. The squad was now at five members strength.
Three men from 3rd squad were KIA and one wounded, but he never recover. Fortunately the squad received replacement up to paper strength. 3 Rep 4 and 2 Rep 3. Sgt. Gorman raised his Rep to 6.
Campaign Morale dropped again and now is at level 1; one more drop and
the campaign is over with the Hishen kicked out of the planet.
I had two rolls on the Research and Resources Table for winning this Special Mission so I chose and successfully researched Plasma Gun and Battle Tactical Armor (BTA)!Watch out Hishen scum!
Wednesday, 26 August 2020
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Sunday, 16 August 2020
The Hishen Morale Campaign have dropped to 3 and now I was on the counter offensive. This battle is a normal Attack Mission and battle number 9 since the start of the campaign, and I'm under the second stage of the Hishen invasion.
usual the battlefield is divided into nine equal sections and terrain
and PEFs (Possible Enemy Forces) are generated with dice rolls. For this
mission I deployed 1st and 2nd squads.
Hishen didn't activate and I fast moved forward my two squads.
Turn 2. GP 3 - Hishen 4.
Hishen received some reinforcements on sector 1 in the form of a spaceship crew. PEF on sector 6 fell back and the other two didn't move.
I moved the 1st squad who spotted and resolved two PEFs but both were a
false alarm. That meant that the last PEF was going to be enemy troops
Without hesitation I advanced my 2nd squad and resolved the last PEF. It was a Hishen squad led by a Razor! My squad won the Reaction Test but failed some shots. The Razor "bullet moved", charged and killed one of my troopers in hand-to-hand combat; some Hishen saved their lives by duckig back on time.
Hishen passed the Will to Fight Test thanks to their Razor leader but
the Star Army didn't and most of them resulted suppressed and Hunkered
Turn 3. GP 2 - Hishen 4.
activated first; bad news. The Razor mind controlled one Gaea Prime
soldier who shot to his comrades and then was shot down by them when
they returned fire. All surviving members of the squad except Cpl. Hill
surrendered to the Aliens! Seeing that, Hill run for the hills (Fled the
Gaea Prime's activation the 1st squad took revenge by shooting down the
Razor monster. The Hishen squad without their leader fled the
battlefield and abandoned their prisoners.
Turn 4. GP 4 - Hishen 6.
section of 1st squad went to rally 2nd squad on the left flank while
Sgt. Blacksmith (my Star) with the other section rushed forward to
assault the last Hishen.
won the Reaction Test but Hishen crew valiantly returned fire putting
one of my men to sleep and making another one to take cover. Then Sgt.
Blacksmith threw an Inferno grenade. Game over.
After the Mission.
are nasty. Rookies say there is nothing worse than a full squad of
Grath, but veterans know there is something worse, a Grath squad led by a
There weren't any replacements and Cpl. Hill was never to be seen again, but one of the troopers from 2nd squad could recover from his wounds and go back to fight.
ASI finished researching Star Navigation. Soon Gaea Prime will be able to build a star ship and kick out the Hishen from the system.
The Hishen Campaign Morale fell down again to two. Their end was near!Until then.