Wednesday, 24 January 2018
Tuesday, 23 January 2018
5150: Bugs - Into the Tunnels - the Counters
Sometimes you just want to get into the game quickly. We've included some color card stock counters in 5150: Bugs -Inside the Tunnels to help you do that. Here's what they look like.
Also added 24 tunnel sections. Here's three out of the six different ones.
Watch for the Step by Step Campaign AAR coming up!
5150: Bugs - Into the Tunnels AAR Part Two
Here's the same fight.
Here's the same fight.
As melee ends, the Bugs have finished their actions, so both sides take the Will to Fight Test. The Star Army now takes its turn and opens fire....
I'll end it here as you can see that having the Advantage is important. It doesn't guarantee you'll act first, but it does help. More to come. Counters included!
5150: Bugs - Into the Tunnels - AAR Part One
|I resolve a PEF as 8 Bugs. 1st thing to do is roll 1d6 on the Action Table to see who has the Advantage when the two groups met. In this case, it's the Star Army Squad.|
Now let's play the same fight with the Bugs gaining the Advantage - Part Two.
Saturday, 6 January 2018
Into the Tunnels - Preview AAR - More ways to play
Into the Tunnels is the first of three Kickstarters with Acheson Creations. We'll be doing the rules and they'll be doing the 15mm minis and resin terrain sections. Here's a sample of the game. I start with two Star Army Squads.
Into the tunnels. Each tile section is 4" wide and can be used with 15mm or 28mm figures. Tiles are 3 to 4" deep depending upon the type.
When it's time to move into the next section you roll on the Tunnel Table and it tells you what tile to lay down next. There are 9 different tiles. If you roll a tile that you don't have, there's a second and third column telling you what to replace it with.
Enter a new section, roll for Bugs!
WTF?! Included in the rules are color card stock counters and a 24 card color deck of tiles. You can play with minis or with the counters.
When you enter a new tile just draw a card. If you draw a card with a Bug on it, like the one in the picture, you've met Bugs. Just like using the resin tiles, once contact is met roll on the Resolution Table to see how many Bugs you've met.
Bottom line, you can play with minis and resin tiles or with counters and the tunnel deck. Either way, no two tunnels will ever be the same.
More to come.
5150 Kickstarter Coming this month!
The Kickstarter will include:
Rules, color counters, resin tunnel pieces, and 15mm miniatures.
Two Hour Wargames has partnered with Acheson Creations to bring you 5150: Bugs – Into the Tunnels, the first of our three 5150 Kickstarters. Into the Tunnels is a complete game playable with our minis and resin tunnel sections. Let’s talk about the rules:
Inside you’ll find:
- Complete rules covering five types of Bugs – Warrior, Worker, Flyer, Puker, and Brain.
- A Tunnel Building system that allows you to construct a wide variety of tunnels where no two are exactly alike.
- Ten different Scenarios that are linked together, building your Story.
- Army Lists for the Star Army, Star Marines, and Planet Defensive Force.
- Simple Campaign Rules that tie your Mission’s together, giving you a reason to play, with little bookkeeping.
- Easy yet realistic rules allowing you to play solo or cooperatively against the game, or head-to-head against your friends.
- All this and much more.
Kicks off on the 19th.
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