“Captains;
I expect you to do your jobs. Engage!”
Your Captains move
their ships, fire missiles, launch fighters or torpedoes and preform damage
control. That is not your job!
Your job is to decide
where and when to engage the enemy, and more importantly, when to cut your
losses and leave, while keeping the fleet in being.
In 5150: Fleet
Commander, the rules are made to reflect your job. Command a Task Force or
Fleet; not a few ships.
Be a Fleet Commander,
not a Captain!
Your job is to decide
where and when to engage the enemy, and more importantly, when to cut your
losses and leave, while keeping the fleet in being…
Do
Your Job!
Play it with any existing minis you already have or use the over 120 color counters included with the game.
"I am ready to engage"
ReplyDeleteMake it so!
ReplyDeleteWill this be similar to the recent RPG Lite rules, i.e. 5150 No Limits and Missions? :)
ReplyDeleteIt has four complete Campaigns using four different Missions. The object is to inflict defeats on the enemy so their Campaign morale gets down to zero and they give up. All aboard ships, no ground Missions.
Delete