Tuesday, 19 March 2019

Coming Soon - 5150 : Fleet Commander



“Captains; I expect you to do your jobs. Engage!”
Your Captains move their ships, fire missiles, launch fighters or torpedoes and preform damage control. That is not your job!
Your job is to decide where and when to engage the enemy, and more importantly, when to cut your losses and leave, while keeping the fleet in being.

In 5150: Fleet Commander, the rules are made to reflect your job. Command a Task Force or Fleet; not a few ships.
Be a Fleet Commander, not a Captain!

Your job is to decide where and when to engage the enemy, and more importantly, when to cut your losses and leave, while keeping the fleet in being
Do Your Job!

Play it with any existing minis you already have or use the over 120 color counters included with the game.

4 comments:

  1. Will this be similar to the recent RPG Lite rules, i.e. 5150 No Limits and Missions? :)

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    Replies
    1. It has four complete Campaigns using four different Missions. The object is to inflict defeats on the enemy so their Campaign morale gets down to zero and they give up. All aboard ships, no ground Missions.

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