Adventures with Captain Nemo is a Steam Punkish/ Victorian Science Fiction game where you try and accomplish nine different Adventures and score enough Promotion Points to command the Nautilus. Here's one of those adventures.
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Contact (3) - In this Adventure, off the coast of the Bangalao Treaty Port Captain Nemo has sent you to find a race of primitive people rumored to live in this part of Lemuria. "We can never have enough friends," he says as he waves good bye.
Dario Fitch, my Rep 5 Star and four Nautilus crew members have went on the Contact. The first PEF - Possible Enemy Force - marker is resolved as Deep Ones. |
Figures are placed on the Battle Board (I'm using Power Point for this fight. You can use minis, counters, Power Point or similar or even paper and pen). I start on the Action Table and roll 1d6 to see who has the Advantage. A 3 is scored - Dario has the Advantage. |
The Nautilus crew fires. Each figure rolls 2d6 versus its Rep. Passing 2d6 is a hit, passing 1d6 is a conditional hit and passing 0d6 is a miss. |
HI ED: Capt. Nemo looks exciting. I would feel remiss if I failed to mention that Reviresco has all kinds of Steam Punk Submarines, Deep Ones, Gillmen, Nemo Divers and hard hat divers.
ReplyDeleteJust what you will need for this game. Thanks John McEwan www.tin-soldier.com
Hi John,
ReplyDeleteFeel free to mention them as they are great products and perfect for the game.
I like how the Deep ones come in three different poses. Swimming, walking and breaking the surface.
DeleteI like the looks of this. I've been buying Reviresco products for years and John McEwan is as approachable as Ed, and delivers great product quickly.
ReplyDelete