Wednesday, 14 March 2012

Napoleonic Division Battle


Have started playing around with Muskets and Mohawks for Napoleonics. Some changes are required as Muskets and Mohawks is written with each unit being a company. The Napoleonic version moves up a  notch to the more traditional battalion, battery, regiment scale.

This requires some changes in mechanics, ranges and so on. More significant changes are required in the solo/coop campaigns and if you will, AI.

Here is a shot of a game in progress. Having randomly chosen a couple of storage drawers we see Hanoverians assaulting a French position. Both sides' skirmish lines have just engaged. The first Hanoverian brigade is about to advance through their skirmishers. The French are formed in three lines; skirmishers and guns in the front, followed by one brigade in line and a second in column of divisions.

All told a "division" comes out to about 60 infantry, and one gun with 6-8 crew. Naturally either side may be augmented by reinforcement over the course of play.

Early days yet but so far so good.

5 comments:

  1. Just wrong. Rules for nearly every conceiveable scenario. I frikkin' love it. Just wrong.

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  2. Looking forward to seeing this come out.

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  3. This is very interesting! Looking forward to seeing it further developed...do you have a basing system in place, or is it still experimental?

    Thanks!
    Brian

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  4. Hello Sgt.!

    We have decided to go with singly based figures as in the other Muskets titles. The picture shows my figures on movement trays that I like to use to speed things up a bit sometimes.

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  5. Awesome! I like to single base my figures if possible, if the rules allow for it that is!

    I've got M&M and Longrifle...so this will be a nice addition!

    Thanks!
    Brian

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