Part One
Part Two
In
All Things Zombie - Evolution you can gamble with NPCs during a Chillin' Encounter. The good news is it's a way to earn Increasing Rep d6 if you win. The bad news is it could cause Hard Feelings with the NPCs that lose. How do you know? Here's how we do it:
- Roll 1d6 for each NPC Class you are playing against. So in this case, Survivors, Sheeple and Militia.
- If the score is equal or less than the number of NPCs for the Class, they have Hard Feelings and will Confront you outside when you leave. You could have a Confrontation with more than one Class, counting all of them as the common enemy. This is still part of the Chillin' Encounter and not an additional one.
There was 1 Survivor, 1 Sheeple and 2 Militia. I rolled 3d6 and, in order, scored a 4, 5 and 1. The Militia had Hard Feelings.
Game played quickly and added to the Story. Also another way to gain Increasing or Decreasing Rep d6. The nice thing about ATZ is the unexpected can happen as in the Militia acting first, even though they didn't have the Advantage, Luckily this was a non-lethal Confrontation. Could have been very ugly if they were using weapons.