The race will be over nine roofs varying in height from 4 floors to 1 floor. Eight racers, Haldor and Wurm, both Rep 5, and six "landers" Rep 4 led by Baldwin the captain.
The triangles define the difficulty of the roof. Red is peaked, yellow crested and green flat, the easiest one to run over.
There are four tables used to run roofs. The first is Leaping Down, used when going from a higher to lower level. All tests are taken versus Rep with appropriate modifiers.
There's a Jumping Alley table used for, well, jumping alleys. Death is a very common occurrence for failure.
Then there's the Running Roofs table used when running from one roof to the next, all on the same level.
The last table is for climbing up to a higher level. The price of failure is not being able to get up to the next level but at least you won't get hurt.
This play test was only to test the tables and the flow of the game for moving. Combat, both melee and ranged, would be tested later.
Overall a successful play test and the many changes from the original makes for a better game. Roof Running will prove to be a fun diversion to normal Encounters.
Watch for Roof Running later next week.