Sunday, 21 February 2016

Legends of Araby and 2d6 Sword & Sorcery

As most of you may know over the past 8 years there's been Swordplay, Warrior Heroes Legends, 2 Hour Dungeon Crawl and even Warrior Heroes Armies and Adventurers (which will soon be re-released). Each covers fantasy - sword and sorcery - in one form or the other. Which one you play is a matter of preference.

Now with Legends of Araby coming up  the challenge - what set of rules will it be compatible with? The good news is that you can play it with any of the previous titles. You may have to make a few tweaks, but it is compatible with all of them.

No to take it one step farther, we've added an easy to use simple 2d6 sword and sorcery set of rules - about 8 pages - that makes LOA a standalone game as well. What follows will be a few AARs showing you how they work. You can choose to use it or your favorite set of rules - they all will work.

BTW - The 2d6 Sword & Sorcery rules are a little lighter than Swordplay an dis perfect for newbies. And yes, they are still playable solo and same side. 

AAR #1 - the Adventurers go Exploring

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