Monday, 5 September 2011
The Fiend of Bricole - Take Two
The setting is as before, although the layout of the neighborhood was randomly rolled to give a slightly different playing are, below:
Brother sergeant Hengist boldly moved forward to meet his fate and met...
In the end it was thought best to bring the fellow along and to protect him as best as possible.
Undeterred, Hengist moved to confront the new PEF which turned out to be...
The nobles were not impressed by Hengist's threadbare appearance and yielded neither assistance nor clues. The nobles would continue to hunt the fiend on their own.
Well this was particularly bad news. The game is setup so that one must be very lucky to catch the fiend on the first night out as befits the parameters of the genre. However having large parties in the neighborhood makes catching the fiend even less likely as large parties will likely cause any stealthy entity to lie low.
Onward marched Hengist and co., trying to wish away the boisterous sound of the noble party behind them.
The final PEF resolved into...
Still this encounter was not a total loss. Hengist was able to use his Investigate skill to ween some useful information from the leader of the patrol.
Tomorrow night's hunt would be more focused.
Stay tuned for the next night and thanks for dropping by!